As a digital artist, I enjoy creating photorealistic and cartoony art work. I enjoy producing these things because they are very inspirational to me.
I spend my free time working on personal projects to improve my skill set and to keep me from getting rusty in the future. I prefer to be prepared and organized for any project that presents itself. The primary tools that I use in my project consist of 3DS Max, Zbrush, Photoshop, Substance Painter, Unity, Marmoset Toolbag, Illustrator, After Effects and Animate CC. |

michael_schreiner_resume.pdf |